Even as somebody has been a fighting game devotee for years, I think simplifying the game in this way actually appeals to its strengths and improves it. This is a welcome addition, and for any PC gamers who’ve felt daunted by a genre they’ve never really experienced before, this all makes sense.
Street Fighter is like chess, and is about strategy, they say, and so they want to remove artificial barriers to success such as obscure inputs. Special move inputs have been made simpler and combos have been made easier to execute, Capcom’s thinking being that having the fastest fingers or the best muscle memory shouldn’t necessarily make you the best player. Behind this is also a game that has in a sense taken on the philosophy of less being more.